What is going to be required of Sanderling for the 64 bit client?

Will Sanderling still work on the 64 bit client without too much trouble or is it going to take a re-write of old code. I hereby volunteer to help trouble shoot when the 64 bit client comes out.


recompiling on 64bit is the start, later we will see, if they change stuffs inside game, we have to adapt

When someone is able to install that on their system, we can take a look.

64 bit will likely make it easier to distinguish pointers. So that should make development of memory reading easier than it was in 2013.

Thank you for the offer. For development of memory reading, we would need samples of the windows process: How to Collect Samples for 32-bit Memory Reading Development