When you activate one of your ship’s modules, you might want to select a target first. This guide shows how to make your bot do this for you.
To select a target there are multiple ways, for example:
- Click on the target in the ship UI. Below in this post, there is a guide on how to make your bot do this for you.
- Click on the entry in the overview which represents the same object in space as the target.
To make a bot click on a target in the ship UI, the first step is to get the targets
UIElement from the memory measurement. There can be multiple targets at the same time, and the memory measurement contains an
UIElement for each of those. This set of
UIElements can be read from the property
For example, you can use the following code to pick one arbitrary target from this set and store it in a variable to make it available for further processing:
var theTargetUIElement = Sanderling.MemoryMeasurementParsed.Value?.Target?.FirstOrDefault();
After selecting the
UIElement of the target that you are interested in, you can click on it with the following code:
And that’s it, now the target is selected.
As a next step, you can affect the target by activating a module on it.