Fighter Controls, Need General Help

Hello i am trying to implement fighter controls such as recalling when taking damage, re prioritize when npc ship points the ship etc… However i am unable to get window.
I don’t think “var droneListView = memoryMeasurement?.WindowDroneView?.FirstOrDefault()?.ListView;” is getting the figther bay. The UI does not show what it reads from the memory?. I am not sure what i am missing regarding what exaclty it read from the memory.

To get the fighters controls, use this path: Sanderling.MemoryMeasurementParsed.Value.ShipUi.SquadronsUI
See the following code for the root of the properties in there:

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